By valuing the usefulness of each item in the toolbox under 10 scenarios, I created a set of interactive paper model to reveal the information coded in colors and graphics. Each color strip in different shades of red responds to the level of usefulness valued by me under the 10 scenarios, for example: Scenario 1 - If you wanted to murderer somone. By shuffling through the cards on the lighting box, users can perceive the information being coded through light and color change.